Navigation2D (Pathfinding for 2D Games) v1.30
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Navigation2D uses Unity’s built-in Navigation system to make 2D pathfinding possible without any axis rotations.Usage:1. Make 2D Colliders static2. Go to Navigation2D, select Bake3. Use NavMeshAgent2D to moveComponents:* Uses built in BoxCollider2D* Uses built in CircleCollider2D* Uses built in EdgeCollider2D* Uses built in PolygonCollider2D* Uses built in TilemapCollider2D* Wraps NavMeshAgent for 2D* Wraps NavMeshObstacle for 2DSuccessfully used by uMMORPG 2D!