Photon Rally Tutorial v1.1.0
Download Photon Rally Tutorial v1.1.0 Unity Asset For Free
PUN Rally is a complete base project for a multiplayer combat racing game using Photon, the most popular network platform for Unity.The project includes all sources and a 30+ pages illustrated tutorial book (PDF) explaining its use of realistic physics, dead-reckoning, checkpoint-based positions, power-ups, weapons and several other important features of multiplayer games, such as lobby control, car-selection and server-synced race-start.FEATURESRealistic physics based on standard colliders, wheel-colliders and rigidbody.Detailed suspension movement.Real-time race synchronization over the internet using PUN (Photon Unity Network).Dead-reckoning techniques to smoothly deal with latency.(new) Complete weapon system (with ammo, network sync and multiple weapons)(new) Extensible power-ups system with sample increase, decrease speed and weapon ammo reloadsServer-synced start and grid spawns.Checkpoint-based race management (positions, laps, finish, etc).Custom car selection (prefabs based) for connected players.The project is a foundation for a multiplayer racing game, but also serves as a comprehensive introduction to several multiplayer concepts with Photon:Dealing with lobbies, rooms creation and joining.Managing player connection and disconnection (both in menus and races).Using custom player properties.Remote Procedure Calls (RPCs).Server-based time/clock (for race start).The PhotonView component.Custom network synchronization of GameObjects.PUNBehavior and Photon.MonoBehavior classes.Disclaimer: PUN Rally is a complete base project, but not a fully featured game. It would need some additional scripts and art to be ready for release.